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        <title>BaSzErr - blog:2016:07:11</title>
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            <title>BaSzErr</title>
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            <title>fglrx_is_dead</title>
            <link>https://www.baszerr.eu/doku.php?id=blog:2016:07:11:fglrx_is_dead</link>
            <description>
&lt;h1 class=&quot;sectionedit1&quot; id=&quot;fglrx_is_dead&quot;&gt;2016-07-11 - fglrx is dead&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
after &lt;a href=&quot;https://www.youtube.com/watch?v=aC4Mlhna6kE&quot; class=&quot;urlextern&quot; title=&quot;https://www.youtube.com/watch?v=aC4Mlhna6kE&quot; rel=&quot;ugc nofollow&quot;&gt;many repetitions of struggles&lt;/a&gt; with &lt;a href=&quot;https://en.wikipedia.org/wiki/fglrx&quot; class=&quot;interwiki iw_wp&quot; title=&quot;https://en.wikipedia.org/wiki/fglrx&quot;&gt;fglrx&lt;/a&gt; it is time to let it go – &lt;a href=&quot;https://lists.debian.org/debian-devel/2016/05/msg00043.html&quot; class=&quot;urlextern&quot; title=&quot;https://lists.debian.org/debian-devel/2016/05/msg00043.html&quot; rel=&quot;ugc nofollow&quot;&gt;fglrx on linux is now officially dead&lt;/a&gt;. there were quite a few complaints about it not supporting latest &lt;a href=&quot;https://en.wikipedia.org/wiki/X11&quot; class=&quot;interwiki iw_wp&quot; title=&quot;https://en.wikipedia.org/wiki/X11&quot;&gt;X11&lt;/a&gt; ABI &lt;a href=&quot;https://www.mail-archive.com/debian-bugs-dist@lists.debian.org/msg1399477.html&quot; class=&quot;urlextern&quot; title=&quot;https://www.mail-archive.com/debian-bugs-dist@lists.debian.org/msg1399477.html&quot; rel=&quot;ugc nofollow&quot;&gt;1&lt;/a&gt; &lt;a href=&quot;https://www.mail-archive.com/debian-bugs-dist@lists.debian.org/msg1388028.html&quot; class=&quot;urlextern&quot; title=&quot;https://www.mail-archive.com/debian-bugs-dist@lists.debian.org/msg1388028.html&quot; rel=&quot;ugc nofollow&quot;&gt;2&lt;/a&gt; &lt;a href=&quot;https://www.mail-archive.com/debian-bugs-dist%40lists.debian.org/msg1399289.html&quot; class=&quot;urlextern&quot; title=&quot;https://www.mail-archive.com/debian-bugs-dist%40lists.debian.org/msg1399289.html&quot; rel=&quot;ugc nofollow&quot;&gt;3&lt;/a&gt;. even though most of the time it worked nicely OotB, it had a long history of falling behind with changes in ABI.
&lt;/p&gt;

&lt;p&gt;
from now on only official drivers for &lt;a href=&quot;https://en.wikipedia.org/wiki/AMD&quot; class=&quot;interwiki iw_wp&quot; title=&quot;https://en.wikipedia.org/wiki/AMD&quot;&gt;AMD&lt;/a&gt;/&lt;a href=&quot;https://en.wikipedia.org/wiki/Radeon&quot; class=&quot;interwiki iw_wp&quot; title=&quot;https://en.wikipedia.org/wiki/Radeon&quot;&gt;Radeon&lt;/a&gt; GP/GPUs are &lt;a href=&quot;https://en.wikipedia.org/wiki/amdgpu&quot; class=&quot;interwiki iw_wp&quot; title=&quot;https://en.wikipedia.org/wiki/amdgpu&quot;&gt;radeon&lt;/a&gt; (for older ones) and &lt;a href=&quot;https://en.wikipedia.org/wiki/amdgpu&quot; class=&quot;interwiki iw_wp&quot; title=&quot;https://en.wikipedia.org/wiki/amdgpu&quot;&gt;amdgpu&lt;/a&gt; (for newer ones).
&lt;/p&gt;

&lt;p&gt;
after playing a bit with xorg.conf (years since i&amp;#039;ve done that manually the last time!) i managed to make it running with dual-screen setup, where one screen is rotated. here&amp;#039;s the setup:
&lt;/p&gt;
&lt;pre class=&quot;code&quot;&gt;Section &amp;quot;ServerLayout&amp;quot;
	Identifier     &amp;quot;X.org Configured&amp;quot;
	Screen      0  &amp;quot;Screen0&amp;quot; 0 0
	InputDevice    &amp;quot;Mouse0&amp;quot; &amp;quot;CorePointer&amp;quot;
	InputDevice    &amp;quot;Keyboard0&amp;quot; &amp;quot;CoreKeyboard&amp;quot;
EndSection

Section &amp;quot;Files&amp;quot;
	ModulePath   &amp;quot;/usr/lib/xorg/modules&amp;quot;
	FontPath     &amp;quot;/usr/share/fonts/X11/misc&amp;quot;
	FontPath     &amp;quot;/usr/share/fonts/X11/cyrillic&amp;quot;
	FontPath     &amp;quot;/usr/share/fonts/X11/100dpi/:unscaled&amp;quot;
	FontPath     &amp;quot;/usr/share/fonts/X11/75dpi/:unscaled&amp;quot;
	FontPath     &amp;quot;/usr/share/fonts/X11/Type1&amp;quot;
	FontPath     &amp;quot;/usr/share/fonts/X11/100dpi&amp;quot;
	FontPath     &amp;quot;/usr/share/fonts/X11/75dpi&amp;quot;
	FontPath     &amp;quot;built-ins&amp;quot;
EndSection

Section &amp;quot;Module&amp;quot;
	Load  &amp;quot;glx&amp;quot;
EndSection

Section &amp;quot;InputDevice&amp;quot;
	Identifier  &amp;quot;Keyboard0&amp;quot;
	Driver      &amp;quot;kbd&amp;quot;
EndSection

Section &amp;quot;InputDevice&amp;quot;
	Identifier  &amp;quot;Mouse0&amp;quot;
	Driver      &amp;quot;mouse&amp;quot;
	Option	    &amp;quot;Protocol&amp;quot; &amp;quot;auto&amp;quot;
	Option	    &amp;quot;Device&amp;quot; &amp;quot;/dev/input/mice&amp;quot;
	Option	    &amp;quot;ZAxisMapping&amp;quot; &amp;quot;4 5 6 7&amp;quot;
EndSection

Section &amp;quot;Monitor&amp;quot;
	Identifier   &amp;quot;Monitor0&amp;quot;
	VendorName   &amp;quot;Monitor Vendor&amp;quot;
	ModelName    &amp;quot;Monitor Model&amp;quot;
	Option	    &amp;quot;Primary&amp;quot; &amp;quot;true&amp;quot;
	Option	    &amp;quot;DPMS&amp;quot; &amp;quot;true&amp;quot;
	Option	    &amp;quot;TargetRefresh&amp;quot; &amp;quot;60&amp;quot;
	Option	    &amp;quot;Position&amp;quot; &amp;quot;0 720&amp;quot;
	Option	    &amp;quot;Rotate&amp;quot; &amp;quot;normal&amp;quot;
	Option	    &amp;quot;Disable&amp;quot; &amp;quot;false&amp;quot;
	Option	    &amp;quot;PreferredMode&amp;quot; &amp;quot;1920x1200&amp;quot;
EndSection

Section &amp;quot;Monitor&amp;quot;
	Identifier   &amp;quot;Monitor1&amp;quot;
	VendorName   &amp;quot;Monitor Vendor&amp;quot;
	ModelName    &amp;quot;Monitor Model&amp;quot;
	Option	    &amp;quot;Primary&amp;quot; &amp;quot;false&amp;quot;
	Option	    &amp;quot;DPMS&amp;quot; &amp;quot;true&amp;quot;
	Option	    &amp;quot;TargetRefresh&amp;quot; &amp;quot;60&amp;quot;
	Option	    &amp;quot;Position&amp;quot; &amp;quot;1920 0&amp;quot;
	Option	    &amp;quot;Rotate&amp;quot; &amp;quot;left&amp;quot;
	Option	    &amp;quot;Disable&amp;quot; &amp;quot;false&amp;quot;
	Option	    &amp;quot;PreferredMode&amp;quot; &amp;quot;1920x1200&amp;quot;
EndSection

Section &amp;quot;Device&amp;quot;
	Identifier  &amp;quot;Card0&amp;quot;
	Driver      &amp;quot;radeon&amp;quot;
	BusID       &amp;quot;PCI:1:0:0&amp;quot;
	Option      &amp;quot;Monitor-DVI-0&amp;quot; &amp;quot;Monitor0&amp;quot;
	Option      &amp;quot;Monitor-DVI-1&amp;quot; &amp;quot;Monitor1&amp;quot;
EndSection

Section &amp;quot;Screen&amp;quot;
	Identifier &amp;quot;Screen0&amp;quot;
	Device     &amp;quot;Card0&amp;quot;
	Monitor    &amp;quot;Monitor0&amp;quot;
	SubSection &amp;quot;Display&amp;quot;
		Viewport  0 0
		Virtual   3840 1920
		Depth     24
	EndSubSection
EndSection&lt;/pre&gt;

&lt;p&gt;
btw: &lt;a href=&quot;http://steamcommunity.com/app/257510/discussions/0/364040797993154588/&quot; class=&quot;urlextern&quot; title=&quot;http://steamcommunity.com/app/257510/discussions/0/364040797993154588/&quot; rel=&quot;ugc nofollow&quot;&gt;abandoning fglrx fixed at least one game&lt;/a&gt; for me, namely &lt;a href=&quot;https://www.baszerr.eu/doku.php?id=blog:2016:07:11:talos_principle&quot; class=&quot;wikilink1&quot; title=&quot;blog:2016:07:11:talos_principle&quot; data-wiki-id=&quot;blog:2016:07:11:talos_principle&quot;&gt;talos principle&lt;/a&gt;.
&lt;/p&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
            <pubDate>Tue, 15 Jun 2021 20:09:20 +0000</pubDate>
        </item>
        <item>
            <title>talos_principle</title>
            <link>https://www.baszerr.eu/doku.php?id=blog:2016:07:11:talos_principle</link>
            <description>
&lt;h1 class=&quot;sectionedit1&quot; id=&quot;talos_principle&quot;&gt;2016-07-11 - talos principle&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;https://www.baszerr.eu/lib/exe/detail.php?id=blog%3A2016%3A07%3A11%3Atalos_principle&amp;amp;media=blog:2016:07:11:taloscat.jpg&quot; class=&quot;media&quot; title=&quot;blog:2016:07:11:taloscat.jpg&quot;&gt;&lt;img src=&quot;https://www.baszerr.eu/lib/exe/fetch.php?w=600&amp;amp;tok=2c075a&amp;amp;media=blog:2016:07:11:taloscat.jpg&quot; class=&quot;mediaright&quot; align=&quot;right&quot; loading=&quot;lazy&quot; title=&quot;talos principle logo&quot; alt=&quot;talos principle logo&quot; width=&quot;600&quot; /&gt;&lt;/a&gt;
i do not play much and i usually do not recommend games… but this one is truly worth it. &lt;a href=&quot;https://en.wikipedia.org/wiki/Talos Principle&quot; class=&quot;interwiki iw_wp&quot; title=&quot;https://en.wikipedia.org/wiki/Talos Principle&quot;&gt;Talos Principle&lt;/a&gt; is an excellent puzzle game, available on &lt;a href=&quot;https://en.wikipedia.org/wiki/steam (software)&quot; class=&quot;interwiki iw_wp&quot; title=&quot;https://en.wikipedia.org/wiki/steam (software)&quot;&gt;steam&lt;/a&gt;, &lt;a href=&quot;https://en.wikipedia.org/wiki/linux&quot; class=&quot;interwiki iw_wp&quot; title=&quot;https://en.wikipedia.org/wiki/linux&quot;&gt;linux&lt;/a&gt;. aside of mind-blowing graphics (make sure you have some extra ice for your graphics card! :)) it offers a lot of interesting mind challenges. it is a pure puzzle experience – no arcade-style, dexterity tests. most of the time you just sit around, watch and think how to solve a new riddle, with very limited resources you are provided.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://www.baszerr.eu/lib/exe/detail.php?id=blog%3A2016%3A07%3A11%3Atalos_principle&amp;amp;media=blog:2016:07:11:low_the-talos-principle-winter.jpg&quot; class=&quot;media&quot; title=&quot;blog:2016:07:11:low_the-talos-principle-winter.jpg&quot;&gt;&lt;img src=&quot;https://www.baszerr.eu/lib/exe/fetch.php?w=400&amp;amp;tok=d40c95&amp;amp;media=blog:2016:07:11:low_the-talos-principle-winter.jpg&quot; class=&quot;media&quot; loading=&quot;lazy&quot; title=&quot;in-game winter scene&quot; alt=&quot;in-game winter scene&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;https://www.baszerr.eu/lib/exe/detail.php?id=blog%3A2016%3A07%3A11%3Atalos_principle&amp;amp;media=blog:2016:07:11:low_the-talos-principle-forest.jpg&quot; class=&quot;media&quot; title=&quot;blog:2016:07:11:low_the-talos-principle-forest.jpg&quot;&gt;&lt;img src=&quot;https://www.baszerr.eu/lib/exe/fetch.php?w=400&amp;amp;tok=8bc38b&amp;amp;media=blog:2016:07:11:low_the-talos-principle-forest.jpg&quot; class=&quot;media&quot; loading=&quot;lazy&quot; title=&quot;in-game fall scene&quot; alt=&quot;in-game fall scene&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
aside from excellent playability, and amazing graphics, there is a story. a story of a dying out human race, that developed an AI to take over. all the levels are showing incredible views, all of this mixed with christian-like mythology, of a creator and its creation, that discovers gardens of knowledge. whole plot is interleaved with well-though philosophical debate about humanity, life and our place in the universe, from different perspectives and different times. in fact, to get into the game&amp;#039;s climate you spend significant amount of time reading stories from barely-readable data sets, left for you to discover. there are also insightful observations, covered in recordings of Alexandra Drennan – an engineer who started the whole AI project.
&lt;/p&gt;

&lt;p&gt;
just imagine &lt;a href=&quot;https://en.wikipedia.org/wiki/The Incredible Machine (series)&quot; class=&quot;interwiki iw_wp&quot; title=&quot;https://en.wikipedia.org/wiki/The Incredible Machine (series)&quot;&gt;TIM&lt;/a&gt; with AIs to talk with and philosophical background to shape the plot. such a game is done once a decade!
&lt;/p&gt;

&lt;/div&gt;
</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
            <pubDate>Tue, 15 Jun 2021 20:09:19 +0000</pubDate>
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